- How to counter strafe reddit Oddly enough, spazzing out with your crosshair actually helps me hit people that are randomly and rapidly strafing. Furthermore crouching deaccelarates you slower than counter strafing and in addition you are very inaccurate for the brief period when transitioning between stand and crouch which might waste your first bullet accuracy. Sometimes the most you can do is just let them strafe and you fight from there on. Up until now I was under the impression that counter strafing while actively aiming/tracking the enemies head was how you should aim to play. It is not counter strafing. I hope you find this helpful. In regards to your quote, that example he gave was a shitty example of when to counter strafe with 2 keys, since he jumped it would not matter if he counter strafed or not, you would still be inaccurate. In Valorant there are many ways to counter strafe, and because of the weird movement and animations sometimes it can look like you'll get onetapped by a moving player. This is by far the fastest method to gain accuracy after strafing and is definitely worth learning and practicing. r/GlobalOffensive A chip A close button A chip A close button r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Vary up your movement. 6 if you just load up a surf map you will barely be able to strafe fluidly without the right settings. 7 seconds to stop w/o counter strafing (as per riot dev) It's totally not that long. Also, don’t shift into angles. -Counter strafe and Strafe Shoot (both tapping the opposite key) look more accurate than just releasing the movement key, but I can’t tell (because that’s not the way I’m used to shooting) if it’s possible to strafe shoot tapping the It was a perfect peek and counter strafe. In 1. Open menu Open navigation Go to Reddit Home. Counter strafing is a critical mechanic where if you do not learn and practise this, you will literally be outgunned every time when facing players who do counter strafe. There is a very short delay between tapping the counter strafe key and you being fully accurate I’ve been practicing counter-strafing in the Practice. And if you do, are you using "s" to counter-strafe going forward? Or if you don't use "s", what else did you bind it to? I am using a Razer Ornata with „Mechamembrane“ Switches - it is a basically a ruberdome with a simulated „Click“. For example if you are strafing left, tap the d key to counter strafe right to slow down faster. The correct way to counter-strafe is letting go of your strafe button and single tapping the opposite strafe button once. You counter strafe in CS. It's perfectly fine. The proper way to aim is to have good crosshair placement and click head, not crouch spray. When you see someone, you don’t have to instantly start shooting. Also, rip my video quality. You can choose what you think is better and is going to work The official home of Rocket League on Reddit! Join the community for Rocket League news, discussion, highlights, memes Get the Reddit app Scan this QR code to download the app now. You stop immediately when you TAP the other direction key after releasing the first one. Question About Counter Strafing . The third option would be between the 2 if you don't have spray control over that 4 bullet pattern yet and you can't head tap enemies, you can do half bursts (2 rounds), strafe and repeat until enemies are dead. (peek with D - stop with A - strafe with A). Practise counter-strafing with different guns in an empty server, the results may surprise you. You can also check yourself by turning on movement inaccuracy and trying to counter strafe vs not counter strafe. If you shoot before you're fully stopped, your first shot accuracy will be wasted. Counter-strafing is not super useful in valorant. In short, counter-strafe, give yourself a very brief moment to come to a full stop, then begin tapping or spraying. Tbh my counter-strafing hasn't been as good in CS2 as it was in CSGO either. The pros are really good at doing this, it looks like they are moving side to side while shooting. There's a counter strafe profile on the database which basically taps the opposite direction for you. View community ranking In the Top 5% of largest communities on Reddit. It’s generally good to do it in the same frame! The whole point is to stop as fast as possible so it should be done at the same time. So basically when you counter strafe you hold a or d then let go of that key and tap What is more common that I see in players like Niko is that if they are running forward, and someone appears that they need to shoot, they will let off w and then side strafe and stop really quick. com find Are counter-strafing tactics effective in Valorant? Reddit users share their thoughts and strategies for dealing with enemy gunfire. you should have no problem tapping W or S to counter-strafe after like 20min of practicing. in cold war the strafe speeds are alot faster so i expect it will be used more often. I don't suggest learning counter strafing at all since the impact is basically non-existent. However, in Valorant, the difference is super tiny. Thank you Reddit compression algorithm. it depends on the gamein mw19 strafe speeds are slower but you get additional aim assist on standard if you strafe. Internet Culture (Viral) Amazing; Animals & Pets but the problem is that it makes your counter strafe slower than just tapping the key. Just FYI to all who posted, counter strafing isn’t a good technique to learn in Valorant because player inertia is effectively 0. AIMER7's strafe aim paper remains the most comprehensive guide out there, but it's a bit outside the scope of this sub. The strafe will also throw off their spray, making it easier for you to kill them. Strong move, a counter to it, a counter that counters the counter so you can continue using the initial move. It's not very noticeable in Val because Val Just use peek spray walls. Please read the sidebar rules and be sure to search for your question before posting. I would suggest eyes on the prize ie your target and in multi target situations you’re going to kinda look to the next target like milliseconds before your initial target is even dead, but all this just kinda happens without thinking imo There's a few different ways to counter this: Keep your crosshair still in the middle of their strafe. This is the best way to get good first-shot accuracy during face-offs. If a player wants to get more kills and overall get better at Valorant, it is important to learn how to counter-strafe. You're gonna be dead 100% of the time. When a player continuously changes their direction while moving sideways, this technique is known as counter strafing. But being aware of it is the first step to learn how to accommodate and adjust to it. Mixing in a counter strafe followed by strafe shooting in bursts if you miss the first bullet is quite effective Reply reply The community for Old School RuneScape discussion on Reddit. Home of Street Fighter on reddit, a place to collect Street Fighter content from everywhere on the internet Some r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Just go into Aim_Botz and pick the scout and just practice flying around and tapping the opposite key on there head and getting the timing right and it takes a few MS longer to stop with the scout and you move a lot faster than a rifle Welcome to the Wooting sub-reddit. In counter-strike, the difference between tapping the opposite movement key and simply letting go of your strafe key is significant. So it's basically a standstill at this point. on a 60 fps display, that's literally a single frame of advantage, which is barely noticeable even in slow motion, and completely unnoticeable to the human eye (i guarantee your frames will be dropping in hectic fights by maybe 10-20 fps which affects frame Remember that when you strafe yourself you either nullify the opponents strafe (mirror) and dubbel the speed (anti-mirror). Members Online. That's the basic fighting game rock paper scissors game you mong. I gave the oportunity to call this a soundless counter strafe peek but if you find a better name please tell me so. The only way for me was to actively think about the counter strafe and force myself to adjust to it. Honestly the scout is purely based on counter strafing, if you can master counterstafing then the scout will be a whole lot easier. For those not wanting to use Reddit anymore discuss Guild Wars 2 on alternative So I've been playing around on Yprac workshop maps and Aimlabs, and out of all the exercises, I find strafe tracking by far the hardest and very, very uncomfortable. Step-counterstrafe-shoot, step-counterstrafe-shoot etc on a blank wall. Aleksi "Aleksib" Virolainen is a MAJOR CHAMPION! Against That slows you down much faster. Join us for game discussions, tips and tricks, and all things OSRS! OSRS is the official legacy version of RuneScape, the largest free-to-play MMORPG. The one thing about strafing offensively is that you cannot strafe and effectively aim at the same time. I really understand the fundamentals of counterstrafing (Supreme / Faceit LVL 7 / 2500k Hours), but after investing time checking my Percentages of proper Counterstrafes via leetify. For challenge mode, use a Deag, since counter strafing is the most important thing when it comes to shooting that gun properly. Except it's harder than that. I did play Rainbow Six siege before Val and strafing is used plenty in that r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). From a video I saw that tested it, it's 60ms to stop normally, and 20ms to stop when counter strafing. Share your analog profiles, experiences, problems, feature ideas, feedback or just drop it all and chill out with the rest. In any event, I think counter strafing is substantially easier. in the CDL i've noticed some pros will do a strafe and then a jump but not all do so it seems like its a preference r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). This is a technique you hear streamers and pros talking about a lot and that using strafe movement (from a and d) r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Internet Culture (Viral) Amazing; I used a regular mechanical keyboard and used A and D keys to counter-strafe. This works best if they're really rapidly strafing. Just now I got a video in my recommended page about aim and the first thing they talked about was “counter strafing”. Internet Culture (Viral) Amazing; hit plat 2 recently, but I’ve had the issue of shooting faster than I can counter strafe in a lot of gunfights. It's like nails down a chalkboard. I maybe I'm just missing something. (Important Info) In Counterstrike, you would release the key you were going with but in Valorant you need to keep pressing this key and press the other key as well! When moving forward, how/do you counter strafe? I see basically two ways to do it: You quickly take your middle finger off of W and tap S. I've been trying to improve my counter strafing and found that if I "hold" my A/D keys instead of "letting go A/D then tapping A/D", I'm significantly better with my crosshair tracking and timing my shots on the stop, for example my inputs to strafe left and stop would look like: Hold D -> Hold A -> shoot (still holding both A and D) Give some interval before counter strafing. Main idea is about how to strafe shoot and peek at max velocity and stuff like that. just load up your favorite workshop map and hold W or S while aiming at a bot. This is not CS. But the basic answer is that it's a lot of work to do it that way, it requires that it be basically impossible to see long distances from a mirror, it requires that any wall with a mirror in it be a very thick wall to house the necessary objects, and it requires a bunch of tech work to make that "carbon copy" Personally I shift my hand slightly so I can comfortably counter strafe w/s. Counter strafing is a counter strike technique where you tap the opposite direction to your strafe to momentum cancel so you can immediately fire with accuracy. It's not something you have to learn. Counter strafing is really essential and if you can remember to press crouch, you surely can learn to remember to press A or D. You don’t counter strafe in Val. But it is worth doing that in Val as well ? r/VALORANT will be participating in a site-wide protest on June 12th against reddit's proposed new changes that would result in the removal of all third-party reddit clients. Official Reddit for the alternative 3d colony sim game, Going Medieval. It only calculates if you’re accurate when shooting after a strafe, not if you actually counter strafed. I will say though, if you have good chemistry with your A player and/or your B short player/s some presence in conn will actually be better than staying silent. he somewhat got the point, but not exactly. This is all of course very obvious, but it is what it is. you will see, you will automatically First off all, riot is aware that the when you say, dude he has one taped me running from 20 mts that’s because the animations of the legs standing still aren’t as good as cs animations, so actually is useless to counter strafe, just release the button so it will have maximum accuracy. Can someone help me guide or tips on how to kill Counter - strafing people, I suck so much at tracking people heads I'am hardstuck gold , Will kovaaks help? You can't get better at killing counter strafers. There's no counter strafing in valorant, you stop in same amount of time whether you counter strafe or you just let go off the strafe keys. Reply xchoo Reddit always amazing people 1 comment at a time. Basically, I've been working a lot on my aim (counter-strafing finally clicked recently!) and I've noticed that I have a lot of trouble tracking/killing someone while we are both strafe shooting back and forth with small "micro strafes" (so basically we are not wide strafing, but rather both making small strafes left and right) Crouching makes you more accurate, but you become a sitting duck. My movement just feels slow and sluggish. Counter strafing in Minecraft is when one player strafes the same way as their opponent, meaning player 1 goes to their right, and player 2 goes to their left, as opposed to just circling around waiting for the player with better aim to get the first hit. It's somewhat of a niche situation if combat is immediately followed or involved. To the point where I still feel 'weird' typing this post 5 mins later. Letting go of the direction key is functionally the same as counter strafing so, no. This means that the 3 frames means absolutely no difference and counter strafing will probably just complicate your movement. "Hide inside" isn't very realistic because it's a very long uptime. A lot of people I have seen only counter strafe left and right using A/D, but forward and back counter strafing is just as, if not more important based on angle and encounter. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. After watching pros counter strafe, it feels they are more accurate far quicker than I am and are capable of instantly stopping. Roam around the map and counter-strafe, quick scope, shoot. The reason why I believe a lot of people have better aim with this method is just because making big adjustments with a mouse while also moving sporadically results in overcompensation. Something in the context of actual in-game performance, like average speed of counter-strafe/dead-zone or reaction time over the course of a VALORANT/CSGO death match, or even something like successful execution rate of a tight jump-throw grenade lineup in CSGO. A competitive Melee focused extension of the reddit Super Smash Brothers community. This dance between mirror and anti-mirroring can really mess up your aim. What i did to fixed it, is to go to the shooting range, choose "practice" and just 14 votes, 32 comments. tap the opposite key to counter-strafe and shoot. You will see that if you counter strafe correctly you become accurate almost immediately. Build a multi-story fortress r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). You can counter-strafe if that is more comfortable for you, but if you haven’t learned it, there is no need to. I think DM is the best way to learn how to vary your counter-strafing. Edit: Sorry for the lengthy discussion in your thread OP. But how do I counter people who crouch spray? I've tried to take a shot, strafe slightly, and attempt another shot, but it doesn't work usually because the bullets tagged me and now I move slow. And it is not better when prefiring or peeking snipers, because the faster you can get to a full stop, the less time the enemy has to shoot you. Then you may continue counter-strafing (beginning a new strafe) or just release all movement keys and keep velocity at zero for the next shot should you need one. If you counter strafe by holding opposite direction key a little longer than needed,second bullet will miss and confuse your spray. As you play more DM and put yourself in more gunfights, you'll learn how much to counter-strafe so you give yourself enough time to also shoot your enemy. Or check it out in the app stores How To Counter-Strafe In Valorant Educational Archived post. like I need help figuring this out, cause obviously somethings wrong. same comeback speed (like I said counter strafe puts your momentum to zero so going back in behind cover will be same speed). If you don’t counter strafe you are messing up your strafe timing. From what i can see you are playing at around 400~ fps, most players have 60 or higher fps. GL OP. I decided to learn how to counter strafe about 3 months ago and I have gotten used to it, but there is a thing that has been annoying me for a while. A counter-strafe is simply inputting the opposite input when strafing - peeking an angle with D means tapping A and This is the subreddit for the Elden Ring gaming community. I think you move faster if you dont ads no matter what. 1 second -> stop -> visual assessment -> repeat I find it is much easier to just counter strafe because it much easier to just use the movement keys to peek, jiggle peek, run and gun, counter strafe and to reset or continue to hold just one key to get out of there if I have to. Get the Reddit app Scan this QR code to download the app now. Practicing flicks because you fuck up your peeks is like a trying to fix a symptom of the larger problem. With every gun you pretty much need to counter strafe except for smg's and all pistols (except for the deagle). Deagle works also. Think about it. Valorant does not carry your momentum in the same manner. That's how some people jiggle a corner and one tap you. On top of this, strafe shooting makes you a harder target to hit if you keep counter strafing left When in strafe battles when using characters like McCree you can copy their pattern to essentially cancel out their strafe or time your shots when they strafe into your crosshairs. New comments cannot be posted and votes cannot be cast. Nobody strafe shoots like radiants but doesn’t counter strafe. the diagonally movement comes only from the crosshairplacement while pressing either A or D. How to get better at killing strafing people . There it’s important to counter strafe in order to effectively stop to shoot. The other 100-200$ option is to buy a wooting one and program the strafe keys to auto counter strafe in the other direction. Reply reply Skip to main content. . Head over to the link to find out what's Counter-strafing means letting go of your current strafe key (say A in this example), and immediately tapping the opposite strafe key (D in this example) just ONCE to come to a stop quicker than you would if you simply let go of the A key without tapping D. However, every I play a deathmatch, and try strafing, the enemies would hit me, slow my movement, and ultimately kill me. I find myself tracking in a very choppy way or lagging a few mm behind the It’s very useful in counter-strike because of how long it takes to come to a stop. That should be all you need You can also introduce counter strafing, which is a pattern itself to internalize but instead of pressing a-d-a-d, you will press a-a-a-d-d-d so you kinda stop and go, and this a good option for a change up vs characters like hanzo/widow/ashe that are timing the strafe vs tracking you, or in duels against people who are trying to match your movement so you are motionless on their Ropz usually does not hold down shift but instead runs to the side for a split second so no sound is made. Reply reply [deleted] • the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! Feel free to share As long as you do not follow the a/d spam pattern you can always counter strafe into the other direction to make your head hitbox very difficult to hit. Even with a dedicated anti-air class, I can do nothing about a strafe run. If you'd like to learn more about positioning or application of strafe patterns in fights, I would highly recommend reading it yourself. If you strafe with d and press a without letting go the result is same as just letting go of d and not pressing a. Let go of a key and try to shoot right away and the tracer for the first bullet will not land where your crosshair is, but counterstrafe and it will be. You can press mouse 1 initially while you have the counter strafe key pressed. I thought by now it was common knowledge for most people that counter strafing doesn’t do anything, but it seems like a lot of people still don’t know and people still make guides telling people to use counter strafing so I wanted to share this so hopefully more people I know that to counter strafe properly you need to move in a direction and just tap the key of the opposite direction to come to a full stop. Planes are too fast to snipe with the new Big Boy Sniper, which is usually how I deal with powerful scorestreaks. you dont have to take steps until your feet are audible. But I have tested this, and it is definitely not a . Yep what you’ve heard is true. Internet Culture (Viral) Amazing; Animals & Pets Use yprac maps, they have prefire practice drills in which you need to peek, counter strafe, shoot, clear the next angle and repeat. I've found that you can do it holding the two keys at the same time instead of just tap the opposite key, so Fo example I'm moving right and and press right and left key at the same time to stop. Duckeeh’s youtube channel also has vids on counter strafing and other valorant educational content. The way Ropz does it it like a cycle, run sideways for . You literally don’t need to counter strafe in valorant. Look up videos on how to counter strafe for more in depth info. Strafe and wait for like 0. This doesn’t stop you as fast but you get the benefit of Some say counter strafing is slightly faster. As other comments said, you automatically press A as soon as you release D. This question doesm't need to be answered by pro players only. Although, according to another reddit thread, you can technically shoot 2 with a phantom. Strafing almost always beats an instant crouch sprayer. You don't have to own a Wooting one to be part. Counter-Strike enjoys a thriving esports scene and dedicated competitive playerbase, as well as a robust creative community. I think ads is walk speed (when you go very slowly). It does help. Is there any solution to make flashbang less hurting my eye? View community ranking In the Top 1% of largest communities on Reddit. Home of Street Fighter on reddit, a place to collect Street Fighter content from everywhere on the r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Like I said, steel probably does not counterstrafe with S or 2 movement keys. Today I tried quickly tapping the opposite key while I was strafing and then letting go completely to shoot, and it Counter strafing is: You're pressing A, you leave A, tap D and shoot. The problem with this is that it can take so long for you to do this action, that your character has practically already stopped. Use either your A or D finger. So much faster and aim is 100% accurate IMMEDIATELY This is the largest and most active CS sub on Reddit. I feel like this is a pretty good guide for strafe shooting if you haven’t seen it before. The clip there seems to be a forward/back counter strafe. Great for pre-aiming angles Remember to NOT hold the counter strafe key, only tap it. To counter strafe (going right), hold D then quickly let go of D THEN tap (and I meant the quickest and lightest of taps) A and you will come instantly to a stop. the more you move the harder to hit but longer until you can shoot so maybe 3 steps then counter strafe n spray 3-5 bullets A few things that is good to remember about counter-strafing: Counter strafing will stop your movement without losing accuracy. I doubt pros actually spends their time on reddit. Or check it out in the app stores TOPICS. Try it, that way you can clear the corner, go back to cover and if someone is there you can unleash a few shots. try it yourself out. r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Read the description next time. Sprint with counterstrafe is a lot less accurate. If your movement is still above 0 then youd be inaccurate. Press mouse1 when your velocity is as close to zero as you can get it. After that, set the bots to no armor, movement speed 3, random movement 1, and try to pop heads without stopping at all except to counter-strafe. A friend told me that using a magnetic switch keyboard would be faster and more stable, so I switched to a View community ranking In the Top 1% of largest communities on Reddit. Since the game updates between ticks its pretty much frame perfect to counter strafe. The next installment in the acclaimed Mount & Blade game series, entitled: Mount & Blade II: Bannerlord. Theoretically the only way to actually counter strafe-shoot properly in cs2 is to have a macro or be lucky with your timing. Load up both games and strafe and let go and you will realize you basically stop instantly in valorant, whereas in cs you keep moving for a significant period of time. In Val, you can stop and shoot accurately again very quickly after simply letting go of A/D. I get how counter-strafing works and I can do it in range but when its against real people I cant do it my bullets aren't accurate when getting shot at and I don't even have the time to strafe and aim i'm just dead. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. 4-Play competitive. Posted by u/ATN_orange - 1 vote and 7 comments Jiggle is basically a counter strafe. Or check it out in the app stores with this what you will, but I play S76 quite a bit (also played tonnes of other FPS games) and trying to mirror their strafe makes it a little easier to keep cross hairs on them. If you do counter strafe, you're timing your M1 with pressing a You need a frame perfect counter strafe for it to work, on top of that the advantage is less than 1 frame at 60fps, so around 10MS advantage (like that video demonstrates) and that's if you hit the counterstrafe PERFECTLY. You stop Counter strafe stat on leetify is apparently pretty bs unless the person is lying, but: I’ve had someone say he has a 90% counter strafe without ever having learned to counter strafe. This is the largest and most active CS sub on Reddit. What this means is if you are running, and you lift your W key to stop, you need to wait 60ms to have full first-shot-accuracy. It is very easy to land the shot in exactly the same spot every time with a Glock, much harder with the AK. Steel is good enough to never have to, which was my point. try hold a point on a corner or on a bots head and move left or right for a longer time, while trying to hold the crosshair steady on that point. At first I was holding down both A and D while shooting to counter-strafe. i think it only does look like as if they are moving diagonally, but they are only using A and D. I would recommend using the yprac training maps, you can use the prefire mode to practice Valorant is a game in which having a good counter strafe is really important. When you counter strafe without stopping (a-d-a-d-a-d) you can shoot a bullet or two accurately while still being on the move. Most people do a similar style, sort of quick left to right From what I understand, that's actually how Duke-Nukem-3D-era games did it. just skill issue you gotta fix with practice. I'm not sure how true this is—the wording makes me think that it is extremely rare, if possible at all. Then watch your demos. In my vod review I notice players shift into angles all the way up into high gold. If you don't know you can counter strafe to the other direction, yet still be accurate for a split second. The reason why you dont want to crouch is because it takes away the ability to strafe and get away safely if needed. I find this much better than trying to use one finger for both w + a s1mple uses an interesting keyboard posture by having his thumb over the S key which allows him to counter strafe in all directions comfortably The subreddit all about the world's longest running annual international televised song competition, the Eurovision Song Contest! Subscribe to keep yourself updated with all the latest developments regarding the Eurovision Song Contest, the Junior Eurovision Song Contest, national selections, and all things Eurovision. I might also suggest going into DM and using a Scout or AWP, but don't stand in 1 place while using it. I’d recommend AK taps and USP (without head armor). And the faster you stop, the faster you can also keep moving. But, you can r/GlobalOffensive is the home for the Counter-Strike community and a hub for the discussion and sharing of content relevant to Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Doing one after the other seems counter -productive since you need to be at 0 velocity to have the accuracy. Its been tested that there is a difference of about 40 ms. remember you have to shoot immediately after you counter strafe. how long does it take to learn counter strafing? learning counter strafe looked easy until i tried to learn it and it was kinda hard how long did it take you guys i want to give myself an estimation when i will master it This thread is archived I saw someone on YouTube test it, basically after 0. Crouching and counter strafing aren't in the same league in Valorant. You can strafe a bit, adjust your aim, stop and then shoot. You want to crouch if: you're shooting someone in the back, your opponent can't shoot (reloading, between awp shots, etc. Ive learnt a bunch of stuff from his channel. You are most accurate when stopped, the faster you stop, the sooner you can shoot accurately. ), you're committed to holding an angle, or you're crouch peeking. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. I really don't understand how people There’s no concrete answer and I used to get hung up on little stuff like this too but jus do what’s natural. I am watching Woohoojin's video about deadzoning + bursting. Counter strafing has more likely hood of doing great harm than it does to actually help you in valorant. You would be much better off simply releasing your movement key press. He said that it is possible to counter-strafe while moving forward-right. Shake your crosshair. Forget what everyone else is talking about, counter-strafing allows you to shoot with 100% just a little quicker than if you were too just let go of the key. They shoot when they are stopped. This counter strafe thing is very well known for a long time to the so called "dalao"(big brother) divisions there. Players that don’t counter strafe most likely don’t strafe shoot like radiants either because it feels unnatural to do one and not the other. thats literally all you need to move. And when I strafe I usually just re-strafe back into a flurry of bullets cause all they do in plat is spray. On valorant you can counter strafe or just stop pressing the key but I counter strafe because I am used to it and I think it is easier than stop pressing the key. true. Whenever you stop moving you counter strafe. I was wondering how do you counter strafe? I'm still not sure what is the best way to counter strafe in Valorant, and i feel like if i wanna get to Diamond this season then i Get the Reddit app Scan this QR code to download the app now. 9 out of 10 times, crouching is a bad play in an aim duel. That’s just dumb. Always counter-strafe but again don't spam just AD-AD. just so your player view is moving without using your mouse. You can counter strafe while moving forward just like moving side to side, and its perfectly fine to move with 2 keys at the same time its just that its much harder when you get peeked to counter strafe and put out an accurate shot, so I recommend if you believe there is a good chance that you will be peeked by an enemy you should try to use one key at a time so you have an easier 20ms is not significant enough of an advantage considering how extremely tight the timings for the counter-strafe need to be. No need to add 2 bots. Deadzoning is a separate, more advanced skill. I will agree I wasn't 100% correct but to an average viewer and even to myself it's a quick and easy explanation that people can hear and roll with. 5 update which increased the dead zone from 25% to 30%, there is negligible difference (not even 1 frame) between just letting go of the strafe keys and counter strafing. Tf am I supposed to do to counter these ding dang A Reddit user, u/johnzrxx, uploaded a post on r/Valorant, explaining the counter-strafe mechanism by moving forward. You press the opposite strafe key to stop quicker and avoid movement drift. 1 sec and shoot ,no need to press opposite direction key unless you want to ADAD and shoot in one bullets. This guide will look at everything you know about the mechanic. Never mirror strafe a controller input user. Use that to jiggle in and out of cover (not always the same amount depending on the scenario), and then line up your crosshair so that when you repeek you aren’t flicking as much as you are strafing into the shot. Edit: in regard to staying silent whilst trying to clear bottom conn for example, if you do a small counter-strafe, you won’t make a stepping noise at all. With anti-mirror strafe patterns you're gonna die only roughly 55 to 60% of the time (sad but the truth since AA is still the strongest tool in one's arsenal for close combats which is 80% of where engagements happen) That counter strafing thing is the best thing to practice. However, I am a little confused and want to know the why's before I go and switch my aiming/movement style. With that being said this is not a go ahead to 1v1 a widow as cassidy at long range as no amount of movement can save you in certain hero matchups, and the best option is to play around cover, or in a different position. As proven by me cl_crosshairstyle 3 perfectly shows when you are accurate or not, so switching to the third crosshair is the best way to learn how to counter strafe. Training packs to help with flicks? Beyond just straight-up practice in aim maps/bots, there really isn't much you can do. Usually it’s my pointer (D) finger moving over for it. Very easy, just shoot static bots while strafing and use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Learn how to play Counter Strike: Global Offensive! A subreddit for new to experienced players! The official home of Rocket League on Reddit! Join the community for Rocket League news, discussion, highlights, memes, and more! Members Online. Basically, if you peek and counter strafe and shoot with no crosshair correction once you stop moving (because your crosshair moved into his head while running) you will kill them while “running”. This habit is hard to fix because it adds additional sequence of counter strafing. For example, a player might press the D-key to move to the right and then Reddit user Sogomaa points out that tap strafing can be more effective in certain situations, allowing players more time to line up shots compared to counter strafing. Also seem to be too fast for rockets. I suggest reading up on yomi layers since you clearly have no Proper clearing while having perfect crosshair placement and correct counter-strafe is perfect aim. But, if you counter strafe, in any position, with good timing, yes you will be more accurate because your velocity will be lower or nonexistent. Also work on your anti mirror strafe patterns. org, i am seeing that I am far below average with 75% of my kills happening without I thought you need to have certain server air accelerations or something along the lines to make surf possible. However, if you cannot practice and execute it properly, it will ruin your aim. You can simply let go of the strafe key if the inputs for counter-strafing don't feel natural to you. If you don't counter strafe, you're timing your M1 with the release of a key (the movement key). lmdhb jsbfnlc aiec yfvtey zvlkd pysa zssqnt monhw nvto npc